This is the gallery compilation of my Master's Thesis. My chosen topic was translating stylized 3D characters into realistic variants of themselves using materials, propotions/anatomy, and techniques to achieve drastic differences in stylizations. For the realistic versions, I wanted to learn and follow as many current character creation trends. For the stylized versions I wanted to study and use the Netflix Castlevania style from Powerhouse Animation.
This project took me about 1 year to complete in it's entirety, starting back in Summer 2019 and ending in late June.
I really wanted to focus on improving my stylized character creation and also finally dive into creating realistic characters. These three were my first time doing any sort of realistic modeling for character art. This was also a really good chance for me to work on my concepting and look-dev skills, and the challenge of merging Western and Cyberpunk Aesthetics was a fun undertaking.
Demon Hunters | Model Viewer | Realistic Version
Demon Hunters | Model Viewer | Stylized Version